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To be Most Wanted, you’ll need to outrun the cops, outdrive your friends, and outsmart your rivals. With a relentless police force gunning to take you down, you’ll need to make split second decisions. Use the open world to your advantage to find hiding spots, hit jumps and earn new vehicles to keep you one step ahead.
In true Criterion Games fashion, your friends are at the heart of your experience. In an open world with no menus or lobbies, you’ll be able to instantly challenge your friends and prove your driving skill in a variety of seamless multiplayer events. Your rivals will do everything they can to stop you from getting to the top. In this world, there can only be one Most Wanted.
Need for Speed: Most Wanted is an open world Racing game. The game is the 19th release in the long-running Need for Speed franchise, but hearkens back to the earliest games in the series as players compete in races with police unified against them. Races have a set beginning and end point, with the open world game design allowing players to complete each using whatever path they can find. Additional features of performance include a unique blend of Simulation and Arcade gameplay, social play options through the Autolog 2 feature, exciting multiplayer support, and a large selection of vehicles.
To be "Most Wanted," players need to outrun the cops, out drive your friends, and outsmart your rivals. With a relentless police force gunning to take you down, you'll need to make split second decisions. Use the open world to your advantage to find hiding spots, hit jumps and earn new vehicles to keep you one step ahead. In true Criterion Games fashion, your friends are at the heart of your experience. In an open world with no menus or lobbies, you'll be able to instantly challenge your friends and prove your driving skill in a variety of seamless multiplayer events. Your rivals will do everything they can to stop you from getting to the top. In this world, only one thing is certain - there can only be one "Most Wanted."
This was an interesting step for the Need for speed franchise to me. They did an amazing job of re-vamping the driving mechanics of the previous street racing versions of their games by mixing in a few simulator style ways that the cars handle. The experience of driving in the races and trying to run and hide from the police was great. The passage of time, as well and the changing weather was awesome, and added a lot of variability to handling and each driving experience. Cars handled decently realistically (save for never flipping over), and were very unique and tasteful.
So, I have played need for speed for years, and was stuck on the previous NFS:MW from like 2005. So, when i saw this one, i had to preorder it. To give you an idea of how stoked i was, i havnt pre-ordered a game since halo 3. I was way looking forward to it because of the experience i had on the previous version. I still play the original quite often because i enjoyed the gameplay quite a bit. Then the game was released. I have put in a total of like 5 hrs on it and most of that was trying to see if it would get better. I really wanted to give it a chance, after all, i blew quite a bit of money on it. The only problem was, i felt like it took every aspect of the game i loved and threw it out the window. The handling took forever to get used to, and seemed almost like they were going for a more realistic feel(in a game that is obviously not realistic, i wasnt buying gran turismo). It doesnt even feel realistic either, more like a melding of the two that leaves it just a pain to use. I loved the first NFS:MW because there was a great story to it. This one, however, i have yet to see anything that resembles a story. I thought at first that i would be excited about being able to pick up whatever car i came across. And for the first hour it was really cool to see what stuff was out there. Then, of course, I got most of the cars immediately available and suddenly i had no goals. Yes, i could go for the most wanted list, but what incentive was there for that? The upgrades for your cars arent that spectacular. There was no story to move you forward. I felt really no inclination to do anything beyond running away from the cops(tough though it is because of the handling). Im sorry if i seem negative, but the only experience i really was basing it on how it was compared to the previous NFS:MW. If this is supposed to be progress, i will gladly stick with my 2005 version. Wish i could give back the game, but its digital. Got me hooked long enough to get me to buy it, but lets me down an hour later. If you are looking at all for the experience of the first NFS:MW, DO NOT buy this game. You will only end up disappointed.
Single player has no progression. Many cars are DLC only. Multiplayer for this 2012 game is dead. I thought it would be fun as single player but this is really just burnout paradise with less everything. On PC is runs surprisingly sluggish on a modern high end 2017 PC that can run anything. I can get 60 frames but the steering feels sluggish anyway. you have been warned.....
I'm a fan of the NFS franchise, since its first baby steps on the PC when the 3DFX was the ultimate 3D card EVER and all. My favorites have so far been NFS Hot Pursuit 2, Most Wanted (the Original one... not this one) and Carbon which, in my very humble opinion was the ultimate NFS, allowing you to do absolutely ANYTHING to your cars, had car chases, cops, hot chicks and all. Now I also liked the Shift and Unleashed series. But serious a** driving... well, I just do enough of that every day soooo... yeah.
Takes a lot to get everything working with a game wheel. And then some.
Fantastic games with great graphics
pas fonctionnele sur mon PC
I got the game almost right away bought new the is now proved better now then NFS Rivals just released got a lot more for the buck..