Dying Light - PlayStation 4


  • At night, the world undergoes a deadly transformation: the hunter becomes the hunted as the infected grow more aggressive and numerous, and something far more sinister awakens to stalk its prey
  • Free Running Movement – Whether tracking prey or escaping predators, Dying Light lets players swiftly navigate the world by seamlessly leaping between buildings, grappling up walls and pouncing on unsuspecting enemies
  • Dying Light is set in a vast open world, delivering expansive and varied environments, a wide variety of enemy classes and a hopeless tale of survival where resources are scarce and the infected are not the only threat
  • Get up-close using a variety of light and heavy weapons including knives, bats, axes, sledgehammers and more exotic weaponry or utilize guns and other firepower to take down enemies from a distance
  • Why use a wrench when you can use a wrench wrapped in electrified barb wire Dying Light's sizeable crafting system enables players to create a slew of new, more potent weapons and equipment, as well as specialized ammunition


Brand: WB Games

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Dying Light is a first person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning's first light. Good Night. Good Luck.

Product information ASIN B00D2ZK1IG Release date January 27, 2015

Being surprised by an excellent video game is a rare pleasure for a gamer in this age of information, and that's exactly what happened to me with Dying Light. I did NOT enjoy Dead Island at all, and pretty much disregarded the news of Dying Light's release all together. But throughout the course of 2015, seeing gameplay videos on the web and hearing testimonials of other games whose opinions I trust got me intrigued by this title, and by the time I purchased it at the price point I was waiting for, I wasn't expecting a whole lot. But boy, did this game prove me wrong. It immensely surpassed my expectations, and gave me an incredibly fun experience that felt unlike anything else I've played before.

In many ways, Dying Light does what so many other open world games today are doing. Big, open world? Check. Lots of side quests and collectibles strewn across the map? Check. Plot involving white man dropped into a land full of non-whites in distress, only to become their savior? Check. Yes, lots of modern game tropes are here. But what's great is that Dying Light puts its own twist on the formula by combining some of the leanest, meanest, most vicious and most savage in-your-face melee combat I've ever seen in any video game with a smooth-as-silk parkour movement system that is going to make every open world game I play after this feel somewhat lacking in comparison. This gameplay system, combined with what may be the most effective use of a day/night cycle ever seen in a video game, makes for an overall package that is an absolute joy.

Many games with upgrade/RPG mechanics allow you to grow your character stronger, but because Dying Light is such an up close and personal game, you FEEL the improvements in your character much more deeply than you do in many other games. Starting out as a weakling with a gas pipe and taking 6-7 shots to down a zombie, it feels amazing 20 hours later to one shot slow motion kill that exact same type of zombie with your flaming, electrified sword (yes, you can craft swords that are both flaming and electrified at the same time). Just moving from place to place never feels old, as the parkour running system, which was clearly inspired by Mirror's Edge, is thrilling. You have to keep the camera focused on the areas and ledges you jump to, and limiting your field of vision in this way adds to the tension of the game, especially when you have a horde of rabid flesh eaters on your tail. Just like in the Infamous and Batman Arkham games, Dying Light realizes the importance of making it a joy to move your character place to place.

The game is technically as rock solid as they come. The environments all look great, and like many other of the great 8th generation games, the lighting is amazing and adds so much to the the way everything around you not only looks, but how it feels. The sound design here is absolutely stellar, with some terrific, gory sounds combined with amazing ambient sounds, rumbling low explosions, and horrifying screeches of the undead.

And lastly, while the story appeared to be as cliched as they come in the beginning, I was surprised to find myself very invested in the proceedings as things went on, and by the end, I was completely hooked and yelling at my TV like a madman. While so many other games would have felt the need to shoehorn some sort of inconsequential player choice or karma system, I appreciated Dying Light's straightforward story that I could sit back, enjoy, and not have to constantly ruminate a choice I made, or knew I was going to have to make. Bravo to developer Techland for this.

Dying Light was so much more that I expected it to be. It was very fun, very well made, and as entertaining as a game can be. It was different enough to separate itself from everything else that has been coming out, and its aggressive approach towards combat and movement turned it into one of the most enjoyable zombie games I've played in the last decade, with only the great State of Decay topping it in that category for me. I highly recommend this game if you're looking for a thrilling ride that does things a little differently.

+Great story, Crane is a riot
+Unforgiving enemies, everything kills you in 2-3 hits
+Great looking environments
+Weapon customization is mandatory and finite
+Exploding enemies pop up out of nowhere
+Gunfire draws groups of runners to your location (virals, volatiles, exploders)
+Running through the middle of a horde of walkers never gets old

+Gets far too easy around the last 25% of the game, enemies become a joke
+Demolishers turn fights into long, boring and drawn out engagements

I can't say enough about this game! The graphics are amazing there are pieces of garbage and items everywhere to scavenge and build things with, the open world is an aspect I always love, and a great play on the zombie apocalypse story line! The better you get the more exciting the kill scenes become. At first I wasn't sure if I was going to like it, initially the zombies are slow and cattle like but the more I played the creatures evolved to be more active and verocious. Night time is both terrifying and challenging, they get bigger and meaner after the sun goes down. It's been a while since I have enjoyed a zombie game as much as this one. If it's not a zombie or other creature of the night making my heart rate soar it's the dizzying heights this game likes to add as a bonus making my heart pound out of my chest. I might need to see a cardiologist after this one!

Dying Light is another zombie game. The mechanics and story are familiar to those who have played any other zombie game. However Dying Light is from your average zombie game. The game manages to combine many other elements from other games and add it to its Zombie Apocalyptic world of Harran a fictional Middle Eastern city. Parkour elements play a major part of the game making it stand out from most zombie games, later on you get a grapple hook which makes navigating the city a breeze. The city of Harran is separated into two maps the slums and an old town you reach the old town half way through the game and the old town is more difficult to navigate than the slums but as mentioned the grapple hook easies navigation through the map. The graphics are good not the best looking game but not a bad looking one either. The game has a film grain as you play which could be annoying, but the lighting is amazing the game truly looks beautiful during the sunset as you can see the amazing lighting. The zombies in this game are what you come to expect from other zombie games. They’re fast zombies, slow zombies, fat zombies, big zombies, and etc. Dying Light however also has its unique take of zombies during the night. The game has a day and night cycle where during the day the zombies are your average run of the mill zombies you have killed in other games. At night the zombies become these unique ultra-strong that you must runway from or they will kill. Your stats are boast to help even the odds and for the large part you can avoid them from most of the night. The game plays like a mix of Dead Island and Mirror’s Edge the gunplay and the melee system is exactly like Dead Island with weapons breaking when overused. Guns are also not common in the game making you use melee weapons for most of the game. The melee weapons are terrible in the beginning of the game with many breaking easily, however as you progress you will get better weapons and eventually guns. Dying Light also has a leveling up system as you level up you receive skills making your character stronger. The character is very weak at the beginning of the game but near the end you become an unstoppable killing machine. Dying Light’s movement is similar to Mirror’s Edge making navigating exciting as you jump or zombies and climb the highest buildings. The weakest part of the game is the story and the side quests. Most of the side quests are you going for supplies or materials to your quest giver. You are a glorified errand boy in most of the quests with very little memorable quests. The story is every zombie game story in existence. You play as Kyle Crane a GRE operative, task with securing a hard drive that will find a “cure.” I won’t spoil anything but the story just ends and the ending was meh over all. The characters are static with few being interesting at all. The villain is poor man’s Vaas from Far Cry 3. The voice acting is excellent though. Roger Craig Smith does an excellent job voicing the protagonist. Dying Light is a good game despite its short comings all though the story and characters could have been more interesting. The gameplay more than makes up for it. The game will take 20 hours to complete making it long enough to be worth your money. Dying Light is a good game in a genre that face oversaturation.

Genuinely epic game, must play.

Good game

Exelente juego vaya jugado desde que llego a casa pasado horas y horas diversión otras mas de terror wow. se recomendaría a mis familiares y amigos

Excelente juego!!!! Más de lo que esperaba y llego mucho antes de tiempo, a pesar de ser envío fuera del pais

El juego llegó aproximadamente en un mes, pero en excelentes condiciones. No hubo problema alguno. Todo funcionando a la perfección.